![]() ![]() An optional scale can be provided to scale the number retrieved. Numeric values will be set as the result of the command, strings will set the length of the string as the result, lists will set the number of elements in the list as the result, and compounds will set the number of tags that are directly in that compound as the result. A path can be specified to only retrieve that nbt data. Will return the NBT data from one target entity.Will return the NBT data from the block at pos.A command that allows the player to get, merge, and remove entity and block nbt data./ bossbar get (max|players|value|visible) will return the requested setting as a result of the command./ bossbar list will display a list of created boss bars./ bossbar remove will remove the boss bar./ bossbar set players will change which players can see the boss bar, defaults to none./ bossbar set visible will change the visibility of the boss bar, defaults to true./ bossbar set max will change the maximum value of the boss bar, defaults to 100./ bossbar set value will change the current value of the boss bar, defaults to 0.progress will set the amount of segments to 1.notched will set the amount of segments.Available options are: notched_6, notched_10, notched_12, notched_20, and progress./ bossbar set style will change the style of the boss bar, defaults to progress. ![]() ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |